Monday, August 15, 2005

Design Visions

I have a vision of the player being able to take the job of a repairman, sent to fix equipment and perform maintenance on buildings.

I envision two types of background: one that is close to the foreground, and climbable by the player, and one of just empty space, with big parallax vistas in the background.

I envision the player making his initial living as an ore miner, sent to gather minerals for deposit at designated drop-off points in exchange for cash. As the player is promoted, he is able to micromanage his own mining operations, and raises capital to place new drop-off points in the frontier.


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